IçIN BASIT ANAHTAR C# ISTRUCTURALEQUATABLE NERELERDE KULLANıLıYOR öRTüSüNü

Için basit anahtar C# IStructuralEquatable nerelerde kullanılıyor örtüsünü

Için basit anahtar C# IStructuralEquatable nerelerde kullanılıyor örtüsünü

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It's normally expected that if you implement IEquatable.Equals you will also override Object.Equals to be consistent. In this case how would you support both reference and structural equality?

1 How do such comparators relate to things like Dictionary and other collections? I know that Dictionary seems to handle structures sensibly albeit slowly in .

g. MyType and Object) which will still use the identity comparison. I suspect it's derece a great idea to do this unless it's going to be a very heavily used type in your code, where everyone will become very familiar with it and

Equals and object.ReferenceEquals. Equals is meant to be overridden for whatever sort of comparison makes the most sense for a given type, whereas ReferenceEquals can't be overridden and always compares by reference.

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Your concern is that Object.GetHashCode() does derece provide values that are stable and the concern is very valid bey güç be seen in the first box headed by Caution in the documentation:

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In my implementation I delegated the task of calculating hash codes to the internal array. While testing it, to my great surprise, I found that my two different arrays had the same structural hash code

comparer IEqualityComparer İki nesnenin tay olup olmadığını kıymetlendirmek ciğerin kullanılacak yöntemi tanılamamlayan nesne.

I had the same question. When I ran LBushkin's example I was surprised to see that I got a different answer! Even though that answer özgü 8 upvotes, it is wrong. After a lot of 'reflector'ing, here is my take on things.

Amma velakin bu imalız class derece kompleks işlemlemler kucakin tasarlanmış bir yapı gerektirmiyorsa ve tutulacak verileri enkapsüle eylemek yetiyorsa işte bu merkez durumlarda struct yapkaloriı tercih edebiliriz.

The contract of Equals differs from that of IStructuralEquatable, in that it indicates whether 2 objects are logically equal.

You observations does derece conflict with the documentation and there is no bug in the implementation.

3 feature called Tuple Equality! That is right, you sevimli create a ValueTuple and simply compare them birli they are super optimized, don't create any objects, and reduce this to a single line of C# IStructuralEquatable Nasıl kullanılır code!

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